1 2 3 4 5 6 7 8 9 10

인터랙션 게시판

피곤한 집사 백업

81942023-10-08 오후 10:19:09

인터랙션다운받은 인터랙션 파일은 [내문서 > 마비노기 > 인터랙션] 경로에 옮겨서 사용해주세요.
<Interaction name="피곤해요 집에갈래요">

<Event trigger="T_PartnerSummon">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40286"/>
<Action name="A_Face" expression="고통"/>
<Action name="A_ShowCaption01" message="o0(죽은 척 하자... 죽은 척 하자...)"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="4">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40129"/>
<Action name="A_Chat" message="감사해요 상태가 제법 괜찮아졌어요."/>
<Action name="A_Face" expression="웃음"/>
<Action name="A_ShowCaption01" message="o0(괜찮긴하네... 한시간 정돈 수고해줄까...)"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="3">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40128"/>
<Action name="A_Chat" message="감사해요"/>
<Action name="A_Face" expression="눈감음"/>
<Action name="A_ShowCaption01" message="o0(그저 그래. 배는 대충 채웠으니, 대충 뻐기다 드러눕자.)"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="5">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40221"/>
<Action name="A_Chat" message="감사해요 상태가 괜찮아&#51275;어요"/>
<Action name="A_Face" expression="사랑"/>
<Action name="A_ShowCaption01" message="o0(제법이네. 좋아, 하루 정돈 고생해주자.)"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="1">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40171"/>
<Action name="A_Face" expression="혼란"/>
<Action name="A_ShowCaption01" message="o0(끔찍해... 어떻게 이딴 걸 주고 일을 시킬 수 있지... 파업이야... 난 주인 때문에 죽은거나 다름 없어...)"/>
<Action name="A_Chat" message="... ... 꿱."/>
</ActionGroup>
</Event>
<Event trigger="T_Pethungry">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40290"/>
<Action name="A_Face" expression="슬픔"/>
<Action name="A_Chat" message="흑흑흑... 밥도 안주고... 노동착취... 아동학대... 동물학대... 최악... 쓰레기... 흑흑..."/>
<Action name="A_ShowCaption01" message="o0(끔찍해... 돈 한푼 안주면서... 밥도 굶기다니... 최악... 쓰레기... 똥...)"/>
</ActionGroup>
</Event>
<Event trigger="T_PetFly">
<ActionGroup frequency="1">
<Action name="A_Chat" message="흑흑흑... ..."/>
<Action name="A_ShowCaption01" message="o0(지치고 힘들어...)"/>
</ActionGroup>
</Event>
<Event trigger="T_PartnerRide">
<ActionGroup frequency="1">
<Action name="A_Chat" message="흑흑... ..."/>
<Action name="A_ShowCaption01" message="o0(못해먹겠어...)"/>
</ActionGroup>
</Event>
<Event trigger="T_Market">
<ActionGroup frequency="1">
<Action name="A_Face" expression="꺄아"/>
<Action name="A_Chat" message="뭔가 팔렸나봐요. 오늘이야말로 티본스테이크를 먹을 수 있는 건가요?"/>
<Action name="A_Motion" motion="40188"/>
</ActionGroup>
</Event>
<Event trigger="T_SpawnMonster">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40087"/>
<Action name="A_Chat" message="제...가 여기 있어야만 하는 걸까요...?"/>
<Action name="A_Face" expression="울음"/>
</ActionGroup>
</Event>
<Event trigger="T_Kill">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40444"/>
<Action name="A_Face" expression="울음"/>
<Action name="A_Chat" message="주인님...? 저 여기 있는 거 아시죠...? 저 잊으시면 안돼요...?"/>
</ActionGroup>
</Event>
<Event trigger="T_PetHit">
<ActionGroup frequency="1">
<Action name="A_Chat" message="흑흑... 저 계속 여기 있어야 하는 건가요...?"/>
</ActionGroup>
</Event>
<Event trigger="T_PetBlowaway">
<ActionGroup frequency="1">
<Action name="A_Chat" message="지금이라도 절 소환해제 해주시면 안될까요...?"/>
</ActionGroup>
</Event>
<Event trigger="T_PetDeath">
<ActionGroup frequency="1">
<Action name="A_Chat" message="주인님의 지속적인 무시의 결과에요... 차라리 잘됐어요. 제가 조금이라도 불쌍하게 여겨지신다면 끝날 때까지 절 이대로 방치해주세요..."/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="anthem_of_resurrection">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이이잉... 싫어어... 더 누워있을래~~~"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40113"/>
</ActionGroup>
</Event>
<Event trigger="T_Farm">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40191"/>
<Action name="A_Chat" message="에헤라디야~ 집이다~~"/>
<Action name="A_Face" expression="행복"/>
</ActionGroup>
</Event>
<Event trigger="T_Dungeon">
<ActionGroup frequency="1">
<Action name="A_Chat" message="제가 있을 곳이 아닌 거 같아요..."/>
<Action name="A_Motion" motion="40016"/>
<Action name="A_Face" expression="울먹"/>
</ActionGroup>
</Event>
<Event trigger="T_Region" region="던바튼">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그... 전 슬슬 집에 가면 안될까요...?"/>
<Action name="A_Face" expression="눈감음"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="이리와!">
<ActionGroup frequency="1">
<Action name="A_Chat" message="예예... 갑니다... 에휴.... 내 팔자야... "/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40200"/>
<Action name="A_Face" expression="하품"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="춤">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40267"/>
<Action name="A_Chat" message="엣습니다... ...에효... 내 팔자야..."/>
<Action name="A_Face" expression="황당"/>
</ActionGroup>
</Event>
<Event trigger="T_Blowaway">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40361"/>
<Action name="A_Face" expression="울음"/>
<Action name="A_Chat" message="헉....허억...! 괜찮으세요...? 여기 너무 위험한 곳 같아요...! 무서워! 너무 무서워!"/>
</ActionGroup>
</Event>
<Event trigger="T_Death">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40372"/>
<Action name="A_Face" expression="고통"/>
<Action name="A_Chat" message="... ... 세상에나."/>
<Action name="A_ShowCaption01" message="엄마아... ... "/>
</ActionGroup>
</Event>
<Desc type="Partner" text="피곤하고 예민한 파트너"/>
</Interaction>

인터랙션 다운로드

제곧내

밀레시안 정보

실눙 눙타치
  • 타이틀소공녀
  • 소속 길드소녀공화국

쪽지 보내기작성자의 다른 글

댓글 등록

0/400글자

  • 복구서비스
  • 보안센터
  • Twitter
  • Facebook
  • YouTube

TOP