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인터랙션 게시판

잼민 코기

30421382022-01-21 오후 11:08:25

인터랙션다운받은 인터랙션 파일은 [내문서 > 마비노기 > 인터랙션] 경로에 옮겨서 사용해주세요.
<Interaction name="잼민코기">

<Event trigger="T_PetSummon">
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜 불름"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 머임"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="또 왜"/>
</ActionGroup>
</Event>
<Event trigger="T_PetRide">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 왜케 무거움"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 허리아픔"/>
</ActionGroup>
</Event>
<Event trigger="T_PetHit">
<ActionGroup frequency="1">
<Action name="A_Chat" message="dkr!!!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아야!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 왜때림"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="악!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="이놈이 사람친다"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGetoff">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 돼지임?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="말하고 좀 타셈"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="빨리 내리셈"/>
</ActionGroup>
</Event>
<Event trigger="T_PetBlowaway">
<ActionGroup frequency="1">
<Action name="A_Chat" message="너 돈 많냐?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="어쭈?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="으악!"/>
</ActionGroup>
</Event>
<Event trigger="T_PetFly">
<ActionGroup frequency="1">
<Action name="A_Chat" message="아오 허리아파"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아이고 허리야~"/>
</ActionGroup>
</Event>
<Event trigger="T_PetDeath">
<ActionGroup frequency="1">
<Action name="A_Chat" message="합의금 청구한다 너"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 빨리 살리셈"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="야 거기 딱 기다려라"/>
</ActionGroup>
</Event>
<Event trigger="T_PetSt" value="6">
<ActionGroup frequency="1">
<Action name="A_Chat" message="신난다(징크스패시브아님)"/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="5:40">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 6시 다대감"/>
</ActionGroup>
</Event>
<Event trigger="T_Dungeon">
<ActionGroup frequency="1">
<Action name="A_Chat" message="자 드가자~"/>
</ActionGroup>
</Event>
<Event trigger="T_Mana" value="40">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 마나 어디감"/>
</ActionGroup>
</Event>
<Event trigger="T_Life" value="40">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 체력 어디감"/>
</ActionGroup>
</Event>
<Event trigger="T_Stamina" value="40">
<ActionGroup frequency="1">
<Action name="A_Chat" message="님 스태 어디감"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_21">
<ActionGroup frequency="1">
<Action name="A_Chat" message="악!!!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40430"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아야!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_26">
<ActionGroup frequency="1">
<Action name="A_Chat" message="아이고!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40431"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="머임!!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="kmn_gesture_scratch">
<ActionGroup frequency="1">
<Action name="A_Chat" message="우씨 신고한다"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40042"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="니 쫌 치나?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="죽고십지 너"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_09">
<ActionGroup frequency="1">
<Action name="A_Chat" message="응~ 어쩔티비~"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="지금 화났죠? 개킹받죠?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40042"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_10">
<ActionGroup frequency="1">
<Action name="A_Chat" message="저쩔티비~ 안물티비~"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="안맞죠? 다피하죠?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아무것도 못하죠? 또 빡치죠?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40043"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="chainspinningslash">
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 저기 샜네 머함"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="handicraft">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="blacksmith">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="tailoring">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="weaving2">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="refine">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="potion_making">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="carpentry">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="heulwenengineering">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="magiccraft">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="stationarycraft">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="fynnscraft">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="sheepshearingmastery">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="miningmastery">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="eggmastery">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="mushroommastery">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="milking">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="harvest">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillFail" skill="hoemastery">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="shield_of_trust">
<ActionGroup frequency="1">
<Action name="A_Chat" message="실드쓰셈 빨리"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="divine_link">
<ActionGroup frequency="1">
<Action name="A_Chat" message="디링 빨리 안하고 머함 ㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="demigodtransform">
<ActionGroup frequency="1">
<Action name="A_Chat" message="프라 얘가 쓴대"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="ruinofnova">
<ActionGroup frequency="1">
<Action name="A_Chat" message="루인 드가자~"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="deathmarker">
<ActionGroup frequency="1">
<Action name="A_Chat" message="데마 썼슴"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="chaincrush">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그로기 &#50788;케 안걸림ㅡㅡ"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="graysmokescreen">
<ActionGroup frequency="1">
<Action name="A_Chat" message="연막 뿌렷슴"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="spark">
<ActionGroup frequency="1">
<Action name="A_Chat" message="스파크 걸었슴"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="healing">
<ActionGroup frequency="1">
<Action name="A_Chat" message="힐러는 머함~"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="빨리빨리 하셈~"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="party_healing">
<ActionGroup frequency="1">
<Action name="A_Chat" message="힐이 짜다~"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="자힐 그만하셈~"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="manashield">
<ActionGroup frequency="1">
<Action name="A_Chat" message="마실 안켰지 너"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="얌마">
<ActionGroup frequency="1">
<Action name="A_Chat" message="머"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜불름"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="말이짧다?">
<ActionGroup frequency="1">
<Action name="A_Chat" message="어쩔"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="알빠임?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="ㅋㅋ">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ"/>
</ActionGroup>
<ActionGroup frequency="2">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="넌머야">
<ActionGroup frequency="1">
<Action name="A_Chat" message="머야넌"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="멀웃어">
<ActionGroup frequency="1">
<Action name="A_Chat" message="메롱 ㅋ"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="머야넌">
<ActionGroup frequency="1">
<Action name="A_Chat" message="넌머야"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="머해">
<ActionGroup frequency="1">
<Action name="A_Chat" message="머해"/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="7:0">
<ActionGroup frequency="1">
<Action name="A_Chat" message="밥주셈"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40253"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="아침주셈"/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="13:0">
<ActionGroup frequency="1">
<Action name="A_Chat" message="여긴 점심도 안줌?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="밥줘"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40253"/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="19:0">
<ActionGroup frequency="1">
<Action name="A_Chat" message="저녁밥 줘"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="밥줘 밥"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40253"/>
</ActionGroup>
</Event>
<Event trigger="T_Death">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ님 머함?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_Hit">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ왜 맞고다님"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋㅋ"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋ머함"/>
</ActionGroup>
</Event>
<Event trigger="T_Blowaway">
<ActionGroup frequency="1">
<Action name="A_Chat" message="ㅋㅋㅋ"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜 누움 ㅋㅋ"/>
</ActionGroup>
</Event>
<Event trigger="T_Deadly">
<ActionGroup frequency="1">
<Action name="A_Chat" message="아 이걸사네 ㅋ"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="피1!!!!!"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="그러다 죽겟네 ㅋㅋ"/>
</ActionGroup>
</Event>
<Desc type="Pet" text="먼가 임프같기도하고"/>
</Interaction>

인터랙션 다운로드

열받는 잼민이 컨셉입니다.

 

ㅋㅋ, 넌머야, 머야넌, 얌마, 말이짧다? 등의 대사와

 

개긴다는 컨셉에 맞춰 망치, 발로차기, 할퀴기, 공격1,2에 상호작용이 있고

 

그외 몇몇 스킬들 사용시 사용했다는 말풍선 기능이 있습니다.

 

하루 세번 밥달라고하고 변탐 알람이 있습니다.

 

다른동물도 가능은합니당

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