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인터랙션 게시판

까칠한 설원의 절대자

31122021-10-12 오후 9:29:47

인터랙션다운받은 인터랙션 파일은 [내문서 > 마비노기 > 인터랙션] 경로에 옮겨서 사용해주세요.
<Interaction name="설원의_절대자">

<Event trigger="T_PetSummon">
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜 불렀냐? 이 몸은 바쁘다고."/>
</ActionGroup>
</Event>
<Event trigger="T_PetRide">
<ActionGroup frequency="1">
<Action name="A_Chat" message="또 멋대로 타는군!! 젠장.. 목적지나 말해라!"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGetoff">
<ActionGroup frequency="1">
<Action name="A_Chat" message="도착이냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_Pethungry">
<ActionGroup frequency="1">
<Action name="A_Chat" message="어이, 뭐 먹을 거 없냐? 네놈은 파트너한테 밥도 안 주는 거냐고."/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="5">
<ActionGroup frequency="1">
<Action name="A_ShowCaption01" message="뭐, 고맙다고 해두지."/>
</ActionGroup>
</Event>
<Event trigger="T_PetDeath">
<ActionGroup frequency="1">
<Action name="A_Chat" message="크윽...!"/>
</ActionGroup>
</Event>
<Event trigger="T_Kill">
<ActionGroup frequency="1">
<Action name="A_Chat" message="꽤 하는군."/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="7:0">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이제 은행 알바는 안 가는 거냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_MabiTime" value="12:0">
<ActionGroup frequency="1">
<Action name="A_Chat" message="오전 12시군. 식료품점인가 뭐시긴가 거기서 알바 할 시간 아니냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_GetMoney" value="1000">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이번엔 꽤 많이 벌었군"/>
</ActionGroup>
</Event>
<Event trigger="T_AddQuest">
<ActionGroup frequency="1">
<Action name="A_Chat" message="새 임무인가? 이 몸은 절대 안 도와줄거다."/>
</ActionGroup>
</Event>
<Event trigger="T_Region" region="던바튼">
<ActionGroup frequency="1">
<Action name="A_Chat" message="여긴 특히나 인간들이 꽤 많던데, 괜히 시선 끌지 말고 얌전히 있어라."/>
</ActionGroup>
</Event>
<Event trigger="T_LevelUp">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈, 더 강해진 것 같아 보기 좋군."/>
</ActionGroup>
</Event>
<Event trigger="T_Death">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈!! 죽은 거냐?! 일어나라!!!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="dance1">
<ActionGroup frequency="1">
<Action name="A_Chat" message="꼴사납군."/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="dance2">
<ActionGroup frequency="1">
<Action name="A_Chat" message="발광하지 마라!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="boast_shape">
<ActionGroup frequency="1">
<Action name="A_Chat" message="미쳐버린 모양이군."/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="hurrah">
<ActionGroup frequency="1">
<Action name="A_Chat" message="뭐가 그리 신난 거지? 멍청해 보이니 자제해라!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="gesture_bookread">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈.. 공부도 하는 놈이었나? 소름이 돋는군."/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="gesturepack_s4_02">
<ActionGroup frequency="1">
<Action name="A_Chat" message="춤출 시간이 있으면 더 강해질 생각이나 해라!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="설원">
<ActionGroup frequency="1">
<Action name="A_Chat" message="왜 부르냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="사랑해">
<ActionGroup frequency="1">
<Action name="A_Chat" message="헛소리가 아주 예술이라 짜증 날 지경이군!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="귀여워">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그건 또 무슨...?! 이 몸은 귀엽지 않다!! 그딴 소리는 집어쳐."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="잘생겼어">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈은 왜 항상 나만 보면 그 소리냐.. 귀에 못이 박힐 지경이라 기분이 더럽군!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="잘자">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈도 잘 자라."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="가지마">
<ActionGroup frequency="1">
<Action name="A_Chat" message="나도 좀 쉬어야 할것 아니냐! 내일 다시 오도록 할 테니 울지 말고 있어라."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="안녕">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그래. 잘 있었냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="배고파">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈은 배 속에 거지가 든 거냐? 하.. 먹을 걸 구해올 테니 돌아다니지 말고 얌전히 이 자리에 있어라."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="예쁘다">
<ActionGroup frequency="1">
<Action name="A_Chat" message="정신 나간 소리는 슬슬 그만두지?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="뭐해">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈이 알아서 뭐할 거냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="뭐하냐고">
<ActionGroup frequency="1">
<Action name="A_Chat" message="진짜 끈질기군!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_58">
<ActionGroup frequency="1">
<Action name="A_Chat" message="소란 피우지 마라!! 네놈은 얌전이란 말을 모르는 거냐?!"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_38">
<ActionGroup frequency="1">
<Action name="A_Chat" message="흠? 또 농땡이냐??"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_15">
<ActionGroup frequency="1">
<Action name="A_Chat" message="뭐하는 거냐? 이젠 웃기지도 않는군."/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="2021farm_08">
<ActionGroup frequency="1">
<Action name="A_Chat" message="오, 네놈 꽤 하잖냐!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="괜찮아?">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이 몸은 강하다, 그런 건 물어볼 필요 없다고."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="물어">
<ActionGroup frequency="1">
<Action name="A_Chat" message="네놈, 이 몸이 그 말에 따를 것 같냐? 정신이 나갔군!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="심심해">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그래서 이 몸보고 어쩌라는 거냐?! 심심하면 수련이나 해라."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="은행 알바 몇시야">
<ActionGroup frequency="1">
<Action name="A_Chat" message="바보냐? 오전 7시다."/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="식료품점 알바 몇시야">
<ActionGroup frequency="1">
<Action name="A_Chat" message="오후 12시, 기억력 좀 키워라."/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="proposal1">
<ActionGroup frequency="1">
<Action name="A_Chat" message="미칠거면 곱게 미쳐라!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="인사해">
<ActionGroup frequency="1">
<Action name="A_Chat" message="허? 내가 왜 인사를....... 하.... 그래, 반갑다. 됐냐?"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="졸려">
<ActionGroup frequency="1">
<Action name="A_Chat" message="아무것도 안 하고 있으니 졸린 거 아니냐! 움직여라!!"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="같이 자자">
<ActionGroup frequency="1">
<Action name="A_Chat" message="......네놈은 진짜 미친 거냐?!"/>
</ActionGroup>
</Event>
<Desc type="Pet" text="그 설원의 절대자는 까칠해"/>
</Interaction>

인터랙션 다운로드

그 설원의 절대자는 까칠해.

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