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인터랙션 게시판

베인 파트너

31528982019-09-12 오후 9:03:27

인터랙션다운받은 인터랙션 파일은 [내문서 > 마비노기 > 인터랙션] 경로에 옮겨서 사용해주세요.
<Interaction name="베인 집사">

<Event trigger="T_PartnerSummon">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40314"/>
<Action name="A_ShowCaption01" message="그대, 나를 불렀나?"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_ShowCaption01" message="그대가 먼저 나를 찾다니, 드문 일이군"/>
<Action name="A_Motion" motion="40150"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_ShowCaption01" message="이런 곳으로 나를 불러낼 줄이야..."/>
<Action name="A_Motion" motion="40314"/>
</ActionGroup>
</Event>
<Event trigger="T_PartnerRide">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그대가 가고자 하는 곳으로 나 또한 기꺼이 걸음하지"/>
</ActionGroup>
</Event>
<Event trigger="T_PetFly">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그대, 아래를 봐. 그대가 지켜낸 낙원은 마음에 드나?"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="1">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그대가 준 것이라면 독인들 달게 먹어야지. 그렇다고 이런 걸 원한건 아니었다만..."/>
<Action name="A_Motion" motion="40146"/>
<Action name="A_Face" expression="혼란"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="2">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이건...먹기 위해 먹는 음식이 아니군? 때론 살기 위해 먹을 필요도 있겠지..."/>
<Action name="A_Motion" motion="40147"/>
<Action name="A_Face" expression="슬픔"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="3">
<ActionGroup frequency="1">
<Action name="A_Chat" message="모처럼 마주했는데, 조금은 그럴듯한 걸 먹여줄 의향은 없는건가?"/>
<Action name="A_Motion" motion="40144"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="4">
<ActionGroup frequency="1">
<Action name="A_Chat" message="흠, 이 음식이라면 곁에 그대가 있다는 점에서 별 반 개를 더 줄 생각도 있네"/>
<Action name="A_Motion" motion="40145"/>
</ActionGroup>
</Event>
<Event trigger="T_PetGiveFood" quality="5">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이 음식은 그대를 닮았군. "/>
<Action name="A_Motion" motion="40145"/>
<Action name="A_Face" expression="사랑"/>
</ActionGroup>
</Event>
<Event trigger="T_Pethungry">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그대, 내가 사흘 굶은 짐승처럼 구는 모습을 보아야 직성이 풀릴 건가?"/>
<Action name="A_Motion" motion="40037"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="배고픔에 눈이 먼 짐승은 주인을 무는 법이지."/>
<Action name="A_Motion" motion="40102"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="내가 애걸하고픈 건 배고픔 따위가 아닌데, 야속한 그대는 언제쯤 알아줄까."/>
<Action name="A_Motion" motion="40132"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="3" action="worry of hamlet">
<ActionGroup frequency="1">
<Action name="A_Chat" message="너무 고민하지 말게, 죽음이란 그저 잠드는 것, 잔다는 건 꿈을 꾸는 것에 불과하지 않던가."/>
<Action name="A_Motion" motion="40058"/>
<Action name="A_Face" expression="진지"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="3" action="tear of ophelia">
<ActionGroup frequency="1">
<Action name="A_Chat" message="그대의 죽음은 필경 그녀의 죽음보다 아름답겠지. 그 어떤 화가도 감히 그려내지 못할만큼."/>
<Action name="A_Motion" motion="40336"/>
<Action name="A_Face" expression="웃음"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="발로르">
<ActionGroup frequency="1">
<Action name="A_Chat" message="...그 이름으로 불리고 싶진 않군"/>
<Action name="A_Face" expression="진지"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="베임네크">
<ActionGroup frequency="1">
<Action name="A_Chat" message="나를 불렀나, 그대?"/>
<Action name="A_Motion" motion="40102"/>
</ActionGroup>
</Event>
<Event trigger="T_ChatKeyword" keyword="사랑해?">
<ActionGroup frequency="1">
<Action name="A_Chat" message="이런, 대답이 충분하지 않았던 모양이군."/>
<Action name="A_Motion" motion="40355"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Chat" message="그 질문에 대한 답은 누구보다 그대가 잘 알지 않나?"/>
<Action name="A_Motion" motion="40210"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40038"/>
<Action name="A_Face" expression="진지"/>
<Action name="A_Chat" message="꽃 대신 내 심장을 뜯어 바쳐야 할까."/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="rest">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40434"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40410"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40286"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40290"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="kiss">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40207"/>
</ActionGroup>
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40400"/>
</ActionGroup>
</Event>
<Event trigger="T_ActionProcess" category="2" action="proposal1">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40250"/>
</ActionGroup>
</Event>
<Event trigger="T_SkillProcess" skill="fishing">
<ActionGroup frequency="1">
<Action name="A_Motion" motion="40465"/>
</ActionGroup>
</Event>
<Desc type="Partner" text="제곧내"/>
</Interaction>

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